ALL WORK
PRODUCT DESIGN / UX RESEARCH•2025 — 2026

OLD FRIENDS FITNESS

A rehabilitation and fitness experience designed to make programs easier to find, understand, and use.

ROLE

UX Designer

DISCIPLINE

Product Design / UX Research

YEAR

2025 — 2026

STATUS

Prototype

OLD FRIENDS FITNESS hero imagery

OLD FRIENDS FITNESS — REHAB & FITNESS PROGRAMS

OLD FRIENDS FITNESS — UX DECK
OLD FRIENDS FITNESS — UX DECK — slide 1 of 6
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01

Overview

Old Friends Fitness is a prototype redesign of the existing rehabilitation and fitness experience — rethinking how programs are found, understood, and used on mobile. The deck above walks through the work.

02

My Role

UX Designer — research, information architecture, wireframes, prototyping, and usability testing, completed during my graduate UX work at Arizona State University.

03

Problem / Opportunity

People following rehabilitation programs struggled to find the right exercises and understand what to do next. Programs were buried in navigation, written in clinical language, and hard to use on a phone mid-session.

04

Key Design Decisions

  • 01

    Rebuilt the information architecture around programs and sessions instead of an exercise database.

  • 02

    Accessibility treated as a constraint from the start: type size, contrast, and touch targets designed for real gym and recovery conditions.

  • 03

    Wireframes to clickable prototype, validated through usability testing — iterated on what people actually did, not what they said.

  • 04

    Plain-language content design, so programs read like a coach’s note rather than a chart.

05

Outcome / Current Status

A usability-tested prototype, designed and refined during my graduate UX work. Not publicly launched.

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